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	<title>Comments for Chivalry : Medieval Warfare</title>
	<atom:link href="http://www.chivalrythegame.com/blog/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.chivalrythegame.com/blog</link>
	<description>First Person : Multiplayer : Medieval Combat</description>
	<lastBuildDate>Fri, 11 May 2012 08:31:34 +0000</lastBuildDate>
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		<title>Comment on F.A.Q. by hk</title>
		<link>http://www.chivalrythegame.com/blog/?page_id=294&#038;cpage=1#comment-569</link>
		<dc:creator>hk</dc:creator>
		<pubDate>Fri, 11 May 2012 08:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.chivalrythegame.com/blog/?page_id=294#comment-569</guid>
		<description>Will you allow admins to run their servers ? What can be tuned ? Can they balance each class like in aoc ?
I found aoc well balanced, hk are not OP, they are what they are supposed to be, i found great players in each class and I can&#039;t say that a 1VS1 has ever been unfair due to the classes. Moreover, people should try to focus on a strategy based on the class they play, don&#039;t engage a knight if you&#039;re a single MAA. Except if you&#039;re very confident in your skills. I hope you don&#039;t screw this up. Can we have more details about all this ? The design etc.</description>
		<content:encoded><![CDATA[<p>Will you allow admins to run their servers ? What can be tuned ? Can they balance each class like in aoc ?<br />
I found aoc well balanced, hk are not OP, they are what they are supposed to be, i found great players in each class and I can&#8217;t say that a 1VS1 has ever been unfair due to the classes. Moreover, people should try to focus on a strategy based on the class they play, don&#8217;t engage a knight if you&#8217;re a single MAA. Except if you&#8217;re very confident in your skills. I hope you don&#8217;t screw this up. Can we have more details about all this ? The design etc.</p>
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		<title>Comment on Classes by Emilioe</title>
		<link>http://www.chivalrythegame.com/blog/?page_id=360&#038;cpage=1#comment-568</link>
		<dc:creator>Emilioe</dc:creator>
		<pubDate>Wed, 09 May 2012 21:05:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.chivalrythegame.com/blog/?page_id=360#comment-568</guid>
		<description>is this going anywhere?! i really liked the half life 2 mod...</description>
		<content:encoded><![CDATA[<p>is this going anywhere?! i really liked the half life 2 mod&#8230;</p>
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		<title>Comment on Movies by Dergo</title>
		<link>http://www.chivalrythegame.com/blog/?page_id=111&#038;cpage=1#comment-567</link>
		<dc:creator>Dergo</dc:creator>
		<pubDate>Wed, 09 May 2012 12:28:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.chivalrythegame.com/blog/?page_id=111#comment-567</guid>
		<description>Выглядит графика чуть-чуть кривовато в движениях, а так вообще круто! Продолжайте работать, ребята! Отличная игра получится!</description>
		<content:encoded><![CDATA[<p>Выглядит графика чуть-чуть кривовато в движениях, а так вообще круто! Продолжайте работать, ребята! Отличная игра получится!</p>
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	</item>
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		<title>Comment on Classes by King</title>
		<link>http://www.chivalrythegame.com/blog/?page_id=360&#038;cpage=1#comment-566</link>
		<dc:creator>King</dc:creator>
		<pubDate>Tue, 08 May 2012 22:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.chivalrythegame.com/blog/?page_id=360#comment-566</guid>
		<description>I agree with Sly, Color and Detail option would be a fantastic addition long as it doesn’t stray too far from the factions primary color.</description>
		<content:encoded><![CDATA[<p>I agree with Sly, Color and Detail option would be a fantastic addition long as it doesn’t stray too far from the factions primary color.</p>
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		<title>Comment on Arsenal by king</title>
		<link>http://www.chivalrythegame.com/blog/?page_id=334&#038;cpage=1#comment-565</link>
		<dc:creator>king</dc:creator>
		<pubDate>Tue, 08 May 2012 22:09:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.chivalrythegame.com/blog/?page_id=334#comment-565</guid>
		<description>As soon as you add duel wielding to the equation, all sorts of balance issues arise. It’s not a bad idea though.</description>
		<content:encoded><![CDATA[<p>As soon as you add duel wielding to the equation, all sorts of balance issues arise. It’s not a bad idea though.</p>
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		<title>Comment on Movies by king</title>
		<link>http://www.chivalrythegame.com/blog/?page_id=111&#038;cpage=1#comment-564</link>
		<dc:creator>king</dc:creator>
		<pubDate>Tue, 08 May 2012 22:01:20 +0000</pubDate>
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		<description>Nice work indeed... FOR THE KING!</description>
		<content:encoded><![CDATA[<p>Nice work indeed&#8230; FOR THE KING!</p>
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		<title>Comment on Concept Art by king</title>
		<link>http://www.chivalrythegame.com/blog/?page_id=109&#038;cpage=1#comment-563</link>
		<dc:creator>king</dc:creator>
		<pubDate>Tue, 08 May 2012 22:00:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.chivalrythegame.com/blog/?page_id=109#comment-563</guid>
		<description>Beautiful art, simply beautiful.</description>
		<content:encoded><![CDATA[<p>Beautiful art, simply beautiful.</p>
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		<title>Comment on Screenshots by king</title>
		<link>http://www.chivalrythegame.com/blog/?page_id=107&#038;cpage=1#comment-562</link>
		<dc:creator>king</dc:creator>
		<pubDate>Tue, 08 May 2012 21:59:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.chivalrythegame.com/blog/?page_id=107#comment-562</guid>
		<description>This right here is my dream game... I though AoC would be as good as it gets and then this shows up?!? good time ahead.</description>
		<content:encoded><![CDATA[<p>This right here is my dream game&#8230; I though AoC would be as good as it gets and then this shows up?!? good time ahead.</p>
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		<title>Comment on Team Members by king</title>
		<link>http://www.chivalrythegame.com/blog/?page_id=498&#038;cpage=1#comment-561</link>
		<dc:creator>king</dc:creator>
		<pubDate>Tue, 08 May 2012 21:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.chivalrythegame.com/blog/?page_id=498#comment-561</guid>
		<description>A HUGE thanks to all members of the team for putting in the hard work to produce such wonderful works of art such as this game. I am STOKED! After playing way to much AoC I can’t imagine how much time I will spend playing this.</description>
		<content:encoded><![CDATA[<p>A HUGE thanks to all members of the team for putting in the hard work to produce such wonderful works of art such as this game. I am STOKED! After playing way to much AoC I can’t imagine how much time I will spend playing this.</p>
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		<title>Comment on PAX East 2012 Media Roundup by Progamer_a</title>
		<link>http://www.chivalrythegame.com/blog/?p=942&#038;cpage=1#comment-559</link>
		<dc:creator>Progamer_a</dc:creator>
		<pubDate>Fri, 04 May 2012 23:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.chivalrythegame.com/blog/?p=942#comment-559</guid>
		<description>System requirements ?</description>
		<content:encoded><![CDATA[<p>System requirements ?</p>
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