Content Update 1 Beta 1 is live

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Content Update 1 Beta 1 is live

Postby CrustaceanSoup » Sun Dec 23, 2012 3:36 am

Patch notes are coming. This patch does not yet contain all of the planned fixes and features from Content Update 1, and maps and new modes are not yet completely polished (for example, you will notice missing textures in maps, and the new UI elements haven't been artified yet). We plan to release further beta patches before this update is complete, so stay tuned!

Main changes:
  • New maps: Citadel (Team Objective), Frigid (LTS, CTF, TD), several duel maps, CTF variants of Ruins
  • New gamemodes: CTF, Duel
  • Alternative starting-direction for swings and overheads (default: hold Alt before pressing the attack button)
  • Various smaller improvements

PLEASE READ THE FOLLOWING BEFORE PROCEEDING

    This is a BETA and there may still be bugs and issues we have not found in our internal testing.

    Just to repeat: This patch does not yet contain all of the planned fixes and features from Content Update 1, and maps and new modes are not yet completely polished (for example, you will notice missing textures in maps, and the new UI elements haven't been artified yet).

    We will only be hosting server(s) that are located in Virginia (US East) so if you do not get decent pings to that location, it is recommended you wait for the official release!

    You will not be able to have both the beta and the official version of the game in your game list at the same time -- switching between the two versions will incur downloads of up to 1.3GB. You cannot play on non-beta servers while opted into the beta and vice versa.

    Slots are limited as we can only host a limited number of servers!

If you have read the above and still wish to test the beta, please following these instructions:
1) Right Click "Chivalry: Medieval Warfare" on your game list
2) Hit Properties
3) Click on the "Betas" tab
4) In the dropdown menu, select the "Beta" branch. You should see "Successfully opted into the 'Beta' content beta.
5) Close the window and the next time you go to launch the game, Steam will automatically begin to download the update.

If you wish to go back to the release build, follow the above steps, except in the drop-down menu, select "NONE - Opt out of all beta programs."

Thanks for helping us test the patch!

Servers:
TO (Citadel): Connect to server!
Duel #1: Connect to server!
Duel #2: Connect to server!
CTF: Connect to server!
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Re: Content Update 1 Beta 1 is live

Postby Shield Brother Velas » Sun Dec 23, 2012 3:55 am

awesome, downloading it right now.
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Re: Content Update 1 Beta 1 is live

Postby SlyGoat » Sun Dec 23, 2012 5:01 am

New javelins, buffs to several weapons most noticeably the Bearded Axe. Starting a swing from the left adds a whole new dynamic to feints and countering shields. Awesome stuff so far.
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Re: Content Update 1 Beta 1 is live

Postby Martin » Sun Dec 23, 2012 5:08 am

Balance changes in beta so far:

Morning Star stab windup changed from 0.45 to 0.4
Holy Water Sprinkler Attack1 release changed from 0.35 to 0.45
Holy Water Sprinkler Attack2 release changed from 0.3 to 0.4
Holy Water Sprinkler Attack3 release changed from 0.4 to 0.35
Short Spear throw windup changed from 0.4 to 0.3
Short Spear reload changed from 1 to 0.8
Javelin reload changed from 1.1 to 1.0
Heavy Javelin reload changed from 1.3 to 1.0
Double Axe Attack1 windup changed from 0.6 to 0.55
Bearded Axe Attack1 windup changed from 0.6 to 0.425
Bearded Axe Attack2 windup changed from 0.6 to 0.425
Bearded Axe Attack3 windup changed from 0.6 to 0.55
Halberd Attack3 windup changed from 0.6 to 0.65
Billhook Attack1 windup changed from 0.65 to 0.55
Billhook Attack2 windup changed from 0.65 to 0.55
Billhook Attack3 windup changed from 0.65 to 0.6
Zweihander Attack3 windup changed from 0.75 to 0.7
Poleaxe Attack1 windup changed from 0.55 to 0.45
Grand Mace Attack1 windup changed from 0.6 to 0.525
Grand Mace Attack2 windup changed from 0.6 to 0.5
Morning Star Attack1 damage changed from 55 to 60
Morning Star Attack2 damage changed from 65 to 70
Holy Water Sprinkler Attack1 damage changed from 50 to 60
Holy Water Sprinkler Attack3 damage changed from 40 to 58
Warhammer Attack2 damage changed from 85 to 80
Grand Mace Attack1 damage changed from 85 to 90
Zweihander Attack2 damage changed from 100 to 115
Messer Attack1 damage type changed from Swing to SwingBlunt
Halberd Attack1 damage changed from 70 to 65
Billhook Attack1 damage changed from 65 to 70

Reflected on spreadsheet too.
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Re: Content Update 1 Beta 1 is live

Postby niles136 » Sun Dec 23, 2012 5:18 am

Servers sometimes not showing up
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Re: Content Update 1 Beta 1 is live

Postby SlyGoat » Sun Dec 23, 2012 5:18 am

I thought Tibbs was kidding about nerfing the HWS :(
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Re: Content Update 1 Beta 1 is live

Postby Phalanx » Sun Dec 23, 2012 5:19 am

martin your the best!
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Re: Content Update 1 Beta 1 is live

Postby Martin » Sun Dec 23, 2012 5:24 am

Before the patch is released, please also fix these stats bugs so we can eliminate every stat bug from the game! :D

- 1H Axe stabs are using SwingBlunt instead of Blunt (or pierce for the War Axe).
- Fists are using the fist damage type on the kick, which will cause different damage values to different classes, it should be Shove.
- Longsword 1H stabtoslash02 is 0.1s faster than it should be.
- Claymore slash01tostab is 0.05s slower than it should be.
- Zweihander slash01toslash02 is 0.025s slower than it should be.
- Zweihander stabtoslash02 is 0.2s slower than it should be.

Edit: One more -

The Greatsword is the only weapon in the game which combos to an attack faster than it's windup from idle, on the overhead (0.6 combo, 0.7 windup).
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Re: Content Update 1 Beta 1 is live

Postby AngryDave » Sun Dec 23, 2012 5:43 am

CrustaceanSoup wrote:
  • Alternative starting-direction for swings and overheads (default: hold Alt before pressing the attack button)


Ultimate win here!

Although I'll probably rebind Alt because I'm not sure that would be comfortable enough for me enough in the middle of combat. I'll probably use a mouse thumb button or something.
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Re: Content Update 1 Beta 1 is live

Postby AngryDave » Sun Dec 23, 2012 5:46 am

Zweihander sprint attack damage still the same as a normal slash then? :?
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