New Gameplay Trailer + PC GAMER Article

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Re: New Gameplay Trailer + PC GAMER Article

Postby yush » Mon Mar 26, 2012 7:45 am

I watched it a couple of times, but just now i understood the idea of "correcting blow with mouse". Thanks Sir Doyle.

As for sparks - we may see when there are too much of them - ie. PVKII, but then there is also a "stun" effect after blocking heavy blow...
To all sword-fighters here - does strong blow really knock you out of balance, "stunning" you for a while? Making your arm hurt and disabling it for a while? It may be a cool feature if balanced properly IMHO.
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Re: New Gameplay Trailer + PC GAMER Article

Postby HellsHigh » Mon Mar 26, 2012 10:39 pm

Signed up just to say how excited I am about this game. :D I'll definitely be sticking around, maybe even keeping my eyes open for possible beta tests. ;)
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